
The Essence of Taste
Exploring the concept of taste in design, food, and life
The Differentiator: How to Develop "Taste" in Product Development
In a world where AI can generate a landing page in seconds, what separates a forgettable tool from a product people love?
The answer isn't a better algorithm; it’s Taste.
Many believe taste is a "superpower"—something you’re either born with or you aren’t. But after three years as a developer, I’ve realized that taste isn’t a mystery. It is a trained intuition: the quiet voice that tells you "this doesn't feel right" or "this could be improved."
The best part? You can train your brain to be intuitive. Here is how you can develop your taste to build products that truly stand out.
1. Is Taste Just Personal Preference?
A common misconception is that taste is subjective. If that were true, there would be no such thing as "bad design." Someone could put neon yellow text on a lime green background and call it a "personal choice."
But when we look at industry leaders like Apple or Linear, we see a consensus. Everyone admires their work because it follows a consistent logic of harmony, spacing, and "Optimistic UI."
"Design is not just what it looks like and feels like. Design is how it works." — Steve Jobs
Taste is a skill, not an opinion. It is the ability to recognize why a composition feels "expensive" and why another feels "cheap."
2. Why Taste is Your Biggest Competitive Advantage
Why does this matter in 2026? Because AI has commoditized "working" software.
Ten years ago, the goal was: "Does the app work?" Today, the expectation is: "Of course it works. But is it easy to use? Does it feel honest? Does it respect my time?"
Your intuition determines the "friction" a user feels. If your taste is sharp, you’ll notice a 2px misalignment or a confusing button label that would have frustrated a customer. Taste is the final filter that AI cannot replicate.
3. How to Practice: The "Consume & Rationalize" Method
You don't need a degree in Fine Arts to develop an eye for detail. You just need to change how you consume the world.
A. Consume Greatness
Surround yourself with excellence. If you are a frontend developer, spend time on sites like Awwwards or Mobbin. If you are a writer, read authors who value brevity.
- The Goal: You cannot reach a destination if you don't know what "great" looks like.
B. Copy to Understand
In the beginning, do not worry about being "original." Originality comes after mastery.
- The Exercise: Take a screenshot of a UI you love. Try to recreate it pixel-for-pixel in Figma or CSS.
- The Realization: You’ll start noticing patterns. "Why is this 24px padding better than 16px?" or "Why is this shadow so subtle?" This is how intuition is built.
C. Rationalize Your Gut
Instead of saying "I like this," ask "Why does this work?"
- Look at the white space: Does the text have room to breathe?
- Look at the micro-interactions: Does the button feel "clicky" or sluggish?
- The Mindset: Every element on a page should have a reason for existing. If you can’t justify it, it’s probably bad design.
4. The Power of the "Grit" and Critique
The final stage of developing taste is feedback. When I was building my own portfolio, I sat in meetings where colleagues tore my hero section apart.
It was painful, but it was necessary. A good critique identifies your blind spots. If everyone is praising your work early on, you aren't growing.
Key Takeaways for Developing Intuition
| Step | Action | Why it works | | :-------------- | :----------------------------------- | :------------------------------------------------ | | Consume | Study top-tier products daily. | Builds a mental library of "good." | | Emulate | Recreate great work pixel-for-pixel. | Teaches you the "how" behind the "wow." | | Rationalize | Ask "Why?" for every design choice. | Turns gut feeling into a repeatable logic. | | Critique | Seek honest, harsh feedback. | Forces you to see flaws you’ve become "blind" to. |
Final Thought: Taste doesn't matter if you don't care. The best developers and designers are those who refuse to ship something "just okay."


